November 2014Westchester Station - The PursuitPatrick WelchWestchester Station: the Pursuit is the third volume in the Westchester saga and occurs ten years after the last adventure. Many of the same characters are here, but some interesting new ones are introduced as well, including a teen-age girl who is possibly a refugee from an alternate reality, a beggar who really is as blind as a bat, and Amelia Earhart (perhaps). And, this being Westchester Station, many of the officer’s adventures are as unusual as the residents of the station. November 2014The Journey Of OneTeel James GlennThe secret war for the control of mankind’s destiny has begun.

An alien race, the Kentorra- have been ‘guiding human affairs for generations and have taken a child from each of the major races of the Earth called the Monitors who are raised to be the ‘guardians and guides’ of mankind.

A child at the Blackridge Sioux Reservation in the Dakotas is stolen in the night by a strange gnome-like creature and grow to be Monitor Number One...
November 2014City Of The Long NightGerard MulliganJonathan Small hates his family. Nothing unusual there but he is also the most powerful man in the city. The man who controls everything. So when dear old grandfather finally escapes from his opulent villa prison and unleashes a secret army to regain control of the family business there is bound to be trouble. A lot of it. As the sun sets, the city becomes a massive battleground as assassins, rones, troopers, a few crazy would-be gods, slaves, priests and loners all get dragged into a game which they just cannot see. And then, of course, there’s the wild card. There’s always a wild card and they are coming home. October 2014Tales In Firelight And ShadowAlexis Brooks de VitaTales in Firelight and Shadow is a collection of short stories by well-known and fresh new writers of fantasy, speculative and science fiction, retelling folktales from many lands and cultures. James Morrow’s museum curator and his university professor daughter discover the ultimate answer to the human condition; Mary Turzillo’s talking cat rats on a legendary illusionist; Tenea D. Johnson’s fairies deal with dream dolls of nightmare; and Christina St. Clair’s loving wife on the ultimate spiritual quest seems to have gone horribly astray. Writers testing the speculative waters with their risk-taking styles captivate and enchant us: an adventurous young professional tries out a new eatery, with disastrous results; a haunted lake binds the horrors of the slaveholding past to the land’s future; a boy steals what a Scottish fairy has no intention of parting with. Shadowy stalkers haunt forests and dreams, and fairytales and urban legends become the stuff of personal memory. These folktales retold answer the oldest of our questions: “Why is my world as it is, and how can I find my way through it?” If folktales exorcize the pain of lessons learned over our collective lifetimes, then in this world of fairy, flame and chaos, enchantment—we realize with a start—is the only reality. We dream so that we may open our eyes. October 2014Rise Of The WatchtowerKyra DuneWith the bans against magic lifted, all witches have been ordered to the newly reopened Watchtower, there to study magic under the watchful eyes of the High Sorceress. But not everyone is pleased. That, combined with the king’s order that all children must undergo training in the guard, is making the citizens of Phalindros nervous. They have to wonder just what their young king intends for their future. September 2014The Golden City Of DoubloonRichard NataleDoubloon is an adventure/horror novel with a strong moral and spiritual underpinning that is aimed at the young adult market. Set in the Great Depression, the protagonist’s journey of self-discovery includes a massive flood, a tornado, a terrifying massacre at a tent revival meeting and a climactic battle aboard a zeppelin. Our hero, Japeth Finian, 20, the devout, orphaned son of missionary parents, embarks on a time-constrained journey to Doubloon, the “oasis of the Midwest,” to find a serum that will save the inhabitants of his small town from a blood disease that robs them of their immortal souls in return for the promise of eternal life. When they arrive in Doubloon they are confronted by all the wonders, and terrors, of modern life. Joining Japeth in his adventures are his friends, the brave and noble Crowell, the loyal but scatterbrained Lon, Crowell’s sister Lucinda, with whom Japeth is not so secretly in love, and Abra, Japeth’s mute younger sister who may possess secret powers.





September 2014

The hedgehog world is collapsing under its own pollution and the crew of the Duweena’s Courage, years older and believing their old enemies have been destroyed, find themselves sent to a nearby world, Yurle Minor, to find out what happened to the explorers who preceded them When they arrive, they are attacked by a vicious hedgehog cult, their leader the infamous Walpole, the demon hedgehog of Yurle, and the creations of his pet mad scientist: robots, zombies, and giant machines whose sole purpose is to make the tyrannical hedgehog master of the Universe.

But the natives are resisting, and even Walpole learns that being immortal does not protect one from others who would be gods as well. Jonathan Quintain and his faithful companions are tested to their limits: not all will return alive. This is the concluding story in the wonderful and strange Quillogy series.

[Read more]

September 2014

The Children of Lir continues the story from The Talisman Matrix which began the Temporal Fugue and the Space Between cycle with the discovery of the first talismans in an antique store on the earth-like world Terranova. In the new novel the Terranovan characters on all three worlds of the Talisman Matrix learn more about the powerstones and the gods and goddesses of the Tuatha de Danaan and learn about the roles they will be playing in the impending invasions from Midhir and the trans-universe. Meanwhile, the group led by the bard Finn of the Long Road works to determine the extent of the invasion from Midhir and to counter that threat while also fighting to free Gallatin from the Lord Advisor Magnus Kastro. New characters on all three worlds are introduced as the quest of save the world called Caoilte Dhu continues. Gonzalez Smith, separated from his companions, finds himself apprenticed to the legendary wizard Markand in the Mountains of Mourne. J.T. Crowe and Lisa Aubrey work to prevent more Terranovan weapons from being shipped to Midhir in alliance with Finn of the Long Road and the Thieves Clans of Gallatin Trade Town. A young prince, Conor Cullen Mac Lir, escapes from Gallatin and the Lord Advisor with the help of a mysterious presence and becomes involved in a perilous quest that may be the key to saving the world Caoilte Dhu!

[Read more]