September 2014The Golden City Of DoubloonRichard NataleDoubloon is an adventure/horror novel with a strong moral and spiritual underpinning that is aimed at the young adult market. Set in the Great Depression, the protagonist’s journey of self-discovery includes a massive flood, a tornado, a terrifying massacre at a tent revival meeting and a climactic battle aboard a zeppelin. Our hero, Japeth Finian, 20, the devout, orphaned son of missionary parents, embarks on a time-constrained journey to Doubloon, the “oasis of the Midwest,” to find a serum that will save the inhabitants of his small town from a blood disease that robs them of their immortal souls in return for the promise of eternal life. When they arrive in Doubloon they are confronted by all the wonders, and terrors, of modern life. Joining Japeth in his adventures are his friends, the brave and noble Crowell, the loyal but scatterbrained Lon, Crowell’s sister Lucinda, with whom Japeth is not so secretly in love, and Abra, Japeth’s mute younger sister who may possess secret powers. September 2014Dreams, Schemes And Spiny MachinesJoel ReevesThe hedgehog world is collapsing under its own pollution and the crew of the Duweena’s Courage, years older and believing their old enemies have been destroyed, find themselves sent to a nearby world, Yurle Minor, to find out what happened to the explorers who preceded them When they arrive, they are attacked by a vicious hedgehog cult, their leader the infamous Walpole, the demon hedgehog of Yurle, and the creations of his pet mad scientist: robots, zombies, and giant machines whose sole purpose is to make the tyrannical hedgehog master of the Universe.

But the natives are resisting, and even Walpole learns that being immortal does not protect one from others who would be gods as well. Jonathan Quintain and his faithful companions are tested to their limits: not all will return alive. This is the concluding story in the wonderful and strange Quillogy series.
September 2014The Children Of LirThomas M. FeeneyThe Children of Lir continues the story from The Talisman Matrix which began the Temporal Fugue and the Space Between cycle with the discovery of the first talismans in an antique store on the earth-like world Terranova. In the new novel the Terranovan characters on all three worlds of the Talisman Matrix learn more about the powerstones and the gods and goddesses of the Tuatha de Danaan and learn about the roles they will be playing in the impending invasions from Midhir and the trans-universe. Meanwhile, the group led by the bard Finn of the Long Road works to determine the extent of the invasion from Midhir and to counter that threat while also fighting to free Gallatin from the Lord Advisor Magnus Kastro. New characters on all three worlds are introduced as the quest of save the world called Caoilte Dhu continues. Gonzalez Smith, separated from his companions, finds himself apprenticed to the legendary wizard Markand in the Mountains of Mourne. J.T. Crowe and Lisa Aubrey work to prevent more Terranovan weapons from being shipped to Midhir in alliance with Finn of the Long Road and the Thieves Clans of Gallatin Trade Town. A young prince, Conor Cullen Mac Lir, escapes from Gallatin and the Lord Advisor with the help of a mysterious presence and becomes involved in a perilous quest that may be the key to saving the world Caoilte Dhu! September 2014Swept And GarnishedPatricia S. BowneAfter barely surviving the semester at the Royal Academy, Hiram Rho heads home for the summer and his department chair, Warren Oldham, departs on a well-deserved vacation. While Rho tries to get his powers back, Warren's vacation takes an unexpected turn that leaves him battling a demon from inside it. Back in Osyth Russell Cinea, the senior demonologist, is finally in charge - for a week full of demons, exorcists, and unexpected temptations. September 2014White DragonSarah JestinLeena, her best friend Meeryle and Tikid, a Green dragon, travel together to the closest city to introduce dragons to mankind. The dragon’s presence make things difficult for them, but their lack of experience in the face of the oncoming winter almost cost them their lives.

Amidst blowing snow in the mountains, they find a new ally who will guide them in the cold, towards a new people and towards something Leena never knew about herself.
September 2014New AnkergeRyan CresswellAn expedition departs from Terra with the aim of beginning a profitable mining venture and colony on the remote planet of Hades C-6.

September 2014

Brother Godfrey trained his whole life with the warrior monks of the Iron Mountain. He spent years honing his mind and body, preparing himself for the greatest test a monk could face, the test that would allow him to don the white robes of a senior monk.

He failed.

Now, cast out from the monastery, he is the guardian of a mysterious blue orb, the key to unimaginable power, to awakening the greatest dragon the world has ever known, the Lord of Fire. He's supposed to deliver the orb to a legendary monk named Father Methus. Godfrey doesn't know a lot about the outside world, but with the fate of the world at stake, he's determined to succeed.

The journey will not be easy. Others know about the orb and its power, and they will kill to possess it.

He didn't intend to assemble a team, but somehow they keep showing up. There is Gnarl, the bearman who is searching for his father. Everyone knows bearmen are savage killers, pitiless and unstoppable, but Gnarl just wants to be liked. Hazel has committed an unforgiveable crime, practicing magic without the permission of the Wizards' Guild. Her village wants to burn her at the stake. Helping a couple of lunatics save the world is no part of her plans, but with death as the alternative, she'll go along. Hunted by soldiers, tracked by a wizard with powers far beyond her own, and haunted by the dark side of her own nature, she is determined to carve out her place in the world or die trying.

Salim mucks out stables by day and dreams of adventure by night. He sees the quest to deliver the orb as the chance of a lifetime – until things go terribly wrong. With a dark magic invading his body, only death can save him from becoming the biggest threat of all to his companions. Carmina is facing the worst thing she can imagine – a forced marriage to a cold and scheming man older than her parents. Duke Marhan doesn't care if his new bride doesn't like him. He's got bigger plans, like getting his hands on the orb so he can take over the world. When he captures Godfrey's band of heroes, Carmina must decide where her loyalties lie, and what price she will pay to stand up for what she believes.

They are an unlikely group of heroes, but they are the only thing standing between an unsuspecting world and the devastating rise of the Lord of Fire.

[Read more]

August 2014

Return to the Steam Punk world of Magnellum for the second book in the "Witch-Born" series.

Magic is gone and Valeda Quinlan knows it, she just can’t prove it. Determined to learn the truth, Valeda finds herself at the mercy of Elsie Delgora, the last known Witch to have ever seen Magic. Scrambling for survival amidst the noble Houses of Magnellum, Valeda agrees to help Elsie in return for Magic’s location. But the help Elsie needs is more than Valeda bargained for. Sent on a mission to find Lord Winslow Agoston, Valeda is confronted by powers far beyond any Witch-Born and forced to take on an even larger role in the fate of Magnellum.

[Read more]